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  • Fundamental Machine Learning
    • Foundational Work of ML: Linear/Logistic Regression
    • Early-stage of AI: Perceptron and ADALINE
    • What is Deep Learning?: Artificial Neural Network to Deep Neural Network
    • * Challenges in Training Nerual Network
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    • Overview on Meta Learning
    • Prototypical Networks for Few-shot Learning
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    • Bag-of-Words
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    • * Overview on Actionable AI
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    • Overview on Front-end Development
    • Learning React Basic
      • React Component: How They are Rendered and Behave in Browser
      • State and Context: A Key Function to Operate the React Application
      • Design Pattern for Higher React Programming
  • Songwriting
    • A Comprehensive Guide to Creating Memorable Melodies through Motif and Phrasing
  • Sound Engineering
    • How to Install and Load Virtual Studio Instruments
    • A Guide to Audio Signal Chains and Gain Staging
    • Equalizer and Audible Frequency: How to Adjust Tone of the Signal
    • Dynamic Range: the Right Way to Compress your Sample
    • Acoustic Space Perception and Digital Reverberation: A Comprehensive Analysis of Sound Field Simulat
  • Musical Artistry
    • What is Artistry: in Perspective of Modern Pop/Indie Artists
    • Visualizing as Musical Context: Choose Your Aesthetic
    • Analysis on Modern Personal Myth and How to Create Your Own
    • Instagram Management: Business Approach to Your Social Account
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    • Importance of Art Historiography: Ugly and Beauty Across Time and Space
    • Post-internet Art, New Aesthetic and Post-Digital Art
    • Brutalism and Brutalist Architecture
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  1. Sound Engineering

How to Install and Load Virtual Studio Instruments

μŒμ•… μ œμž‘μ˜ 기술적인 츑면은 가상 μŠ€νŠœλ””μ˜€ 기술(VST), 게인 μŠ€ν…Œμ΄μ§•, 그리고 λ§ˆμŠ€ν„° νŠΈλž™μ˜ μ΅œμ’… μ‘°μ •κ³Ό 같은 μ—¬λŸ¬ 핡심 μš”μ†Œλ‘œ κ΅¬μ„±λ©λ‹ˆλ‹€. μ΄λŸ¬ν•œ μš”μ†Œλ“€μ€ κ³ ν’ˆμ§ˆμ˜ μŒμ•… μ œμž‘μ„ μœ„ν•œ 기술적 κΈ°λ°˜μ„ ν˜•μ„±ν•©λ‹ˆλ‹€.

μ΄λŸ¬ν•œ 기술적 μš”μ†Œλ“€μ˜ 이해와 μ μ ˆν•œ ν™œμš©μ€ 전문적인 μŒμ•… μ œμž‘μ„ μœ„ν•œ ν•„μˆ˜ μ‘°κ±΄μž…λ‹ˆλ‹€. 각 μš”μ†ŒλŠ” μ΅œμ’… μ‚°μΆœλ¬Όμ˜ ν’ˆμ§ˆμ— 직접적인 영ν–₯을 미치며, μ΄λ“€μ˜ μ‘°ν™”λ‘œμš΄ 톡합이 성곡적인 μŒμ•… μ œμž‘μ˜ ν•΅μ‹¬μž…λ‹ˆλ‹€.

Virtual Studio Technology

VST(Virtual Studio Technology)λŠ” 가상 μ•…κΈ°λ‚˜ 음ν–₯ 효과 λ“±μ˜ μ†Œν”„νŠΈμ›¨μ–΄λ₯Ό DAW에 ν†΅ν•©ν•˜κΈ° μœ„ν•œ μΈν„°νŽ˜μ΄μŠ€μž…λ‹ˆλ‹€. μ΄λŸ¬ν•œ λ°©μ‹μœΌλ‘œ μ—°κ²°λœ μ†Œν”„νŠΈμ›¨μ–΄λ₯Ό ν”ŒλŸ¬κ·ΈμΈμ΄λΌκ³  λΆ€λ¦…λ‹ˆλ‹€.

  • VSTλŠ” 이퀄라이저, λ¦¬λ²„λΈŒμ™€ 같은 음ν–₯ 처리/효과λ₯Ό μΆ”κ°€ν•˜λŠ” ν”ŒλŸ¬κ·ΈμΈμž…λ‹ˆλ‹€.

  • VSTiλŠ” μƒ˜ν”ŒλŸ¬, 신디사이저와 같은 가상 μ•…κΈ°λ₯Ό μΆ”κ°€ν•˜λŠ” ν”ŒλŸ¬κ·ΈμΈμž…λ‹ˆλ‹€.

κ²½λ‘œμ™€ 파일 μ»¨λ²€μ…˜
  • μœˆλ„μš°μ—μ„œ ν”ŒλŸ¬κ·ΈμΈμ„ μœ„ν•œ κΈ°λ³Έ κ²½λ‘œλŠ” C:\\ProgramFiles\\VStPlugins, C:\\Program Files\\Common Files\\VST2μž…λ‹ˆλ‹€.

    • VST3λŠ” C:\\Program Files\\Common Files\\VST3μž…λ‹ˆλ‹€.

  • λ§₯μ—μ„œ ν”ŒλŸ¬κ·ΈμΈμ„ μœ„ν•œ κΈ°λ³Έ κ²½λ‘œλŠ” /Library/Audio/Plug-Ins/VST, /Library/Audio/Plug-Ins/VST3μž…λ‹ˆλ‹€.

    • VST3λŠ” /Library/Audio/Plug-Ins/VST3μž…λ‹ˆλ‹€.

Task Flow of VST: How It Work in DAWs

  1. VST ν”ŒλŸ¬κ·ΈμΈμ€ .dll λ˜λŠ” .vst ν™•μž₯자의 파일둜 μ œκ³΅λ©λ‹ˆλ‹€. μ„€μΉ˜ κ³Όμ •μ—μ„œ 이 파일의 μ €μž₯ μœ„μΉ˜λ₯Ό μ§€μ •ν•΄μ•Ό ν•  수 μžˆμŠ΅λ‹ˆλ‹€.

  2. μ„€μΉ˜κ°€ μ™„λ£Œλ˜λ©΄ DAWλŠ” μ§€μ •λœ 폴더λ₯Ό κ²€μƒ‰ν•©λ‹ˆλ‹€. 발견된 ν”ŒλŸ¬κ·ΈμΈμ€ DAW의 λ‚΄λΆ€ λ°μ΄ν„°λ² μ΄μŠ€μ— μ •λ¦¬λ˜μ–΄ μ°Έμ‘°λ©λ‹ˆλ‹€.

  3. ν”ŒλŸ¬κ·ΈμΈμ„ νŠΈλž™μ— μΆ”κ°€ν•˜λ©΄ μ‘°μž‘μ„ μœ„ν•œ κ·Έλž˜ν”½ μΈν„°νŽ˜μ΄μŠ€(GUI)κ°€ λ‚˜νƒ€λ‚˜λ©°, 이λ₯Ό 톡해 λ‹€μ–‘ν•œ λ§€κ°œλ³€μˆ˜λ₯Ό μ‘°μ ˆν•  수 μžˆμŠ΅λ‹ˆλ‹€.

  4. DAWλŠ” MIDI λ˜λŠ” μ˜€λ””μ˜€ 데이터λ₯Ό VST/VSTi에 μ‹€μ‹œκ°„μœΌλ‘œ μ „μ†‘ν•©λ‹ˆλ‹€. ν”ŒλŸ¬κ·ΈμΈμ€ 이 데이터λ₯Ό μ¦‰μ‹œ μ²˜λ¦¬ν•˜λ©°, 이 과정을 λ Œλ”λ§(rendering)이라고 ν•©λ‹ˆλ‹€.

더 ꡬ체적인 체계λ₯Ό μœ„ν•΄ /synths, /effects, /utilities λ“±μ˜ ν•˜μœ„ μ €μž₯μ†Œλ₯Ό λ§Œλ“€μ–΄ 관리할 수 μžˆμŠ΅λ‹ˆλ‹€.

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Last updated 7 days ago