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    • What is Deep Learning?: Artificial Neural Network to Deep Neural Network
    • * Challenges in Training Nerual Network
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    • Overview on Meta Learning
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    • Learning React Basic
      • React Component: How They are Rendered and Behave in Browser
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      • Design Pattern for Higher React Programming
  • Songwriting
    • A Comprehensive Guide to Creating Memorable Melodies through Motif and Phrasing
  • Sound Engineering
    • How to Install and Load Virtual Studio Instruments
    • A Guide to Audio Signal Chains and Gain Staging
    • Equalizer and Audible Frequency: How to Adjust Tone of the Signal
    • Dynamic Range: the Right Way to Compress your Sample
    • Acoustic Space Perception and Digital Reverberation: A Comprehensive Analysis of Sound Field Simulat
  • Musical Artistry
    • What is Artistry: in Perspective of Modern Pop/Indie Artists
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    • Importance of Art Historiography: Ugly and Beauty Across Time and Space
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  1. Sound Engineering

Dynamic Range: the Right Way to Compress your Sample

์ƒ˜ํ”Œ๋ง์—์„œ ๋‹ค์ด๋‚ด๋ฏน ๋ ˆ์ธ์ง€(dynamic range)๋ž€ ๊ฐ€์žฅ ์กฐ์šฉํ•œ ๋ถ€๋ถ„๊ณผ ๊ฐ€์žฅ ํฐ ๋ถ€๋ถ„ ๊ฐ„์˜ ์ฐจ์ด๋ฅผ ์˜๋ฏธํ•˜๋ฉฐ, ์ด๋Š” ๊ฒฐ๊ตญ ๋…น์Œ๋œ ์Œํ–ฅ์˜ ์Œ๋Ÿ‰ ๋ณ€ํ™” ํญ์„ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค.

  • ๊ด‘์—ญ ๋‹ค์ด๋‚˜๋ฏน ๋ ˆ์ธ์ง€(wide dynamic range): ์Œ๋Ÿ‰์˜ ๋ณ€ํ™” ํญ์ด ํฐ ์Œํ–ฅ์„ ์˜๋ฏธํ•˜๋ฉฐ, ์ฃผ๋กœ ์žฌ์ฆˆ๋‚˜ ํด๋ž˜์‹ ์Œ์•…์—์„œ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค.

  • ์ข์€ ๋‹ค์ด๋‚˜๋ฏน ๋ ˆ์ธ์ง€(narrow dynamic range): ์Œ๋Ÿ‰์˜ ๋ณ€ํ™” ํญ์ด ์ž‘์€ ์Œํ–ฅ์„ ์˜๋ฏธํ•˜๋ฉฐ, ์ฃผ๋กœ ์ „์ž์Œ์•…, ๋ก, ํŒ์—์„œ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค.

์žฅ๋ฅด์— ๋”ฐ๋ฅธ ๋‹ค์ด๋‚ด๋ฏน ๋ ˆ์ธ์ง€์˜ ์„ ํƒ

ํŒ ์Œ์•…์€ ์ฃผ๋กœ ์ข์€ ๋‹ค์ด๋‚ด๋ฏน ๋ ˆ์ธ์ง€๋ฅผ ์‚ฌ์šฉํ•˜์—ฌ, ๋ณด์ปฌ์ด๋‚˜ ๊ธฐํƒ€์™€ ๊ฐ™์€ ์•…๊ธฐ๋“ค์˜ ์Œ๋Ÿ‰์„ ์ผ์ •ํ•˜๊ฒŒ ์œ ์ง€ํ•˜๋ฉด์„œ๋„ ์Œ์•…์  ํ‘œํ˜„๋ ฅ์„ ์‚ด๋ฆฝ๋‹ˆ๋‹ค. ๋ฐ˜๋ฉด ์žฌ์ฆˆ๋‚˜ ํด๋ž˜์‹์€ ์•…๊ธฐ์˜ ํ‘œํ˜„๋ ฅ์„ ์ตœ์šฐ์„ ์œผ๋กœ ํ•˜๊ธฐ ๋•Œ๋ฌธ์— ๊ด‘์—ญ ๋‹ค์ด๋‚ด๋ฏน ๋ ˆ์ธ์ง€๋ฅผ ํ™œ์šฉํ•ฉ๋‹ˆ๋‹ค.

  • ๊ด‘์—ญ ๋‹ค์ด๋‚ด๋ฏน ๋ ˆ์ธ์ง€: ์Œ๋Ÿ‰์˜ ๋ณ€ํ™” ํญ์ด ํฐ ์Œํ–ฅ์œผ๋กœ, ์ฃผ๋กœ ์žฌ์ฆˆ๋‚˜ ํด๋ž˜์‹ ์Œ์•…์—์„œ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค.

  • ์ข์€ ๋‹ค์ด๋‚ด๋ฏน ๋ ˆ์ธ์ง€: ์Œ๋Ÿ‰์˜ ๋ณ€ํ™” ํญ์ด ์ž‘์€ ์Œํ–ฅ์œผ๋กœ, ์ฃผ๋กœ ์ „์ž์Œ์•…, ๋ก, ํŒ์—์„œ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค.

Transient, Sustain and Release

๋‹ค์ด๋‚˜๋ฏน ๋ ˆ์ธ์ง€๋Š” ๋‹จ์ˆœํ•œ ์Œ๋Ÿ‰์˜ ์ฐจ์ด๋ฅผ ๋„˜์–ด ์‹œ๊ฐ„์— ๋”ฐ๋ฅธ ์†Œ๋ฆฌ์˜ ๋ณ€ํ™”๋ฅผ ๋‚˜ํƒ€๋ƒ…๋‹ˆ๋‹ค. ์ด๋ฅผ ํšจ๊ณผ์ ์œผ๋กœ ์ดํ•ดํ•˜๊ธฐ ์œ„ํ•ด ์ฃผ์š” ๊ตฌ์„ฑ ์š”์†Œ๋“ค์„ ์‚ดํŽด๋ณด๊ฒ ์Šต๋‹ˆ๋‹ค.

  • ํŠธ๋žœ์ง€์–ธํŠธ(transient)๋Š” ์†Œ๋ฆฌ์—์„œ ์ˆœ๊ฐ„์ ์œผ๋กœ ๋ฐœ์ƒํ•˜๋Š” ๊ณ ์—๋„ˆ์ง€ ๋ถ€๋ถ„์ž…๋‹ˆ๋‹ค. ์ด๋Š” ์†Œ๋ฆฌ๋‚˜ ์Œํ‘œ๊ฐ€ ์‹œ์ž‘๋˜๋Š” ์ˆœ๊ฐ„์˜ ํŠน์ง•์ ์ธ ์ง€์ ์œผ๋กœ, ์Œํ–ฅ์˜ ํ•ต์‹ฌ ์š”์†Œ์ž…๋‹ˆ๋‹ค.

    • ํŠธ๋žœ์ง€์–ธํŠธ๋Š” ์Œ๋Ÿ‰๊ณผ ๋ฐœ์ƒ ๋นˆ๋„์— ๋”ฐ๋ผ ์—๋„ˆ์ง€์™€ ์†๋„์˜ ํŠน์„ฑ์ด ๊ฒฐ์ •๋ฉ๋‹ˆ๋‹ค.

  • ์„œ์Šคํ…Œ์ธ(sustain)์€ ํŠธ๋žœ์ง€์–ธํŠธ ์ดํ›„์˜ ์ง€์†๋˜๋Š” ์†Œ๋ฆฌ๋ฅผ ์˜๋ฏธํ•ฉ๋‹ˆ๋‹ค. ์ด๋Š” ์†Œ๋ฆฌ์˜ ์กด์žฌ๊ฐ๊ณผ ๋ฌด๊ฒŒ๊ฐ์„ ๊ฒฐ์ •ํ•˜๋ฉฐ, ์ปดํ”„๋ ˆ์„œ๋กœ ์กฐ์ ˆ์ด ๊ฐ€๋Šฅํ•ฉ๋‹ˆ๋‹ค.

  • ๋””์ผ€์ด/๋ฆด๋ฆฌ์ฆˆ(decay/release)๋Š” ํŠธ๋žœ์ง€์–ธํŠธ์™€ ์„œ์Šคํ…Œ์ธ ์ดํ›„์˜ ์ž์—ฐ์Šค๋Ÿฌ์šด ๊ฐ์‡  ๊ณผ์ •์ž…๋‹ˆ๋‹ค. ์ด๋Š” ์Œ์•…์˜ ๊ทธ๋ฃจ๋ธŒ๋ฅผ ๋งŒ๋“œ๋Š” ํ•ต์‹ฌ ์š”์†Œ์ž…๋‹ˆ๋‹ค.

ํŠธ๋žœ์ง€์–ธํŠธ์˜ ํ˜•ํƒœ๋ฅผ ์กฐ์ ˆํ•˜๊ธฐ ์œ„ํ•ด DSL Transient Designer๋‚˜ ๋ช‡๋ช‡ De-esser์˜ shaper ๊ธฐ๋Šฅ์„ ํ™œ์šฉํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.


Understanding Compression

์ปดํ”„๋ ˆ์„œ(compressor)๋Š” ์„ค์ •๋œ ์ž„๊ณ„๊ฐ’์„ ์ดˆ๊ณผํ•˜๋Š” ์‹ ํ˜ธ์˜ ์Œ๋Ÿ‰์„ ๋‚ฎ์ถฐ ์ „์ฒด์ ์ธ ๋‹ค์ด๋‚ด๋ฏน ๋ ˆ์ธ์ง€๋ฅผ ์กฐ์ ˆํ•ฉ๋‹ˆ๋‹ค. ์ด๋ฅผ ํ†ตํ•ด ์กฐ์šฉํ•œ ์†Œ๋ฆฌ๋Š” ๋” ์ž˜ ๋“ค๋ฆฌ๊ฒŒ ํ•˜๊ณ  ํฐ ์†Œ๋ฆฌ๋Š” ์ ์ ˆํžˆ ์ œ์–ดํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ๋‹ค์Œ์€ ์ปดํ”„๋ ˆ์„œ๋ฅผ ํ†ตํ•œ ์Œํ–ฅ ๊ธฐ์ˆ ๋“ค์ž…๋‹ˆ๋‹ค:

  • ๋ ˆ๋ฒจ๋ง(leveling): ๋ณด์ปฌ์ด๋‚˜ ์•…๊ธฐ์˜ ๋‹ค์ด๋‚ด๋ฏน ๋ ˆ์ธ์ง€๋ฅผ ์ž์—ฐ์Šค๋Ÿฝ๊ฒŒ ์กฐ์ ˆํ•˜๋Š” ๊ธฐ๋ฒ•์ž…๋‹ˆ๋‹ค.

  • ํŽ€์น˜(punch): ์–ดํƒ๊ณผ ๋ฆด๋ฆฌ์ฆˆ ๊ฐ’์„ ๋†’๊ฒŒ ์„ค์ •ํ•˜์—ฌ ์Œํ–ฅ์— ํƒ€๊ฒฉ๊ฐ์„ ๋ถ€์—ฌํ•ฉ๋‹ˆ๋‹ค.

  • ๊ธ€๋ฃจ(glue): ์—ฌ๋Ÿฌ ์Œํ–ฅ ์š”์†Œ๋ฅผ ์ปดํ”„๋ ˆ์„œ๋กœ ์ž์—ฐ์Šค๋Ÿฝ๊ฒŒ ํ†ตํ•ฉํ•ฉ๋‹ˆ๋‹ค.

  • ์‚ฌ์ด๋“œ์ฒด์ธ ์ปดํ”„๋ ˆ์…˜(side-chain compression): ๋‹ค๋ฅธ ์‹ ํ˜ธ๋ฅผ ํŠธ๋ฆฌ๊ฑฐ๋กœ ์‚ฌ์šฉํ•˜์—ฌ ์ปดํ”„๋ ˆ์„œ๋ฅผ ์ œ์–ดํ•ฉ๋‹ˆ๋‹ค.

ํ•˜์ด ์˜์—ญ์— ๋Œ€ํ•ด์„œ๋งŒ ๊ด€์—ฌํ•˜๋Š” ์ปดํ”„๋ ˆ์„œ๋ฅผ ๋””์—์„œ(de-esser)๋ผ ์นญํ•ฉ๋‹ˆ๋‹ค. ์ด๋Š” ์ฃผ๋กœ ๋ณด์ปฌ์—์„œ ๋ฐœ์ƒํ•˜๋Š” ์น˜์ฐฐ์Œ์„ ์ œ์–ดํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋˜๋ฉฐ, ํŠน์ • ์ฃผํŒŒ์ˆ˜ ๋Œ€์—ญ์„ ์„ ํƒ์ ์œผ๋กœ ์••์ถ•ํ•˜์—ฌ ์ž์—ฐ์Šค๋Ÿฌ์šด ์Œ์ƒ‰์„ ์œ ์ง€ํ•˜๋ฉด์„œ๋„ ๊ฑฐ์Šฌ๋ฆฌ๋Š” ๊ณ ์Œ์„ ํšจ๊ณผ์ ์œผ๋กœ ์ œ์–ดํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

ํŒ ์Œ์•…์—์„œ์˜ ์ปดํ”„๋ ˆ์…˜

ํ˜„๋Œ€ ํŒ ์Œ์•…์—์„œ๋Š” ์ ˆ์ œ๋œ ๋‹ค์ด๋‚˜๋ฏน ๋ ˆ์ธ์ง€๋ฅผ ์‚ฌ์šฉํ•˜๋ฉด์„œ๋„ ์ž์—ฐ์Šค๋Ÿฌ์›€๊ณผ ํƒ€๊ฒฉ๊ฐ์„ ์œ ์ง€ํ•˜๋Š” ๊ฒƒ์ด ์ค‘์š”ํ•ฉ๋‹ˆ๋‹ค. ์ด๋ฅผ ์œ„ํ•ด์„œ๋Š” ์ปดํ”„๋ ˆ์„œ, ๋ฆฌ๋ฏธํ„ฐ, ์ดํ€„๋ผ์ด์ €, ์ƒˆ์ธ„๋ ˆ์ดํ„ฐ, ๋ฆฌ๋ฒ„๋ธŒ, ๋”œ๋ ˆ์ด, ํ‰ํ–‰ ์กฐ์ •๊ณผ ๊ฐ™์€ ๋‹ค์–‘ํ•œ ๋‹ค์ด๋‚˜๋ฏน ํ”„๋กœ์„ธ์‹ฑ ๋„๊ตฌ์™€ ๊ธฐ๋ฒ•์„ ์ดํ•ดํ•˜๊ณ  ํ™œ์šฉํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค.

์ปดํ”„๋ ˆ์„œ์˜ ์ข…๋ฅ˜
  • ๊ธ€๋ฃจ ์ปดํ”„๋ ˆ์„œ(glue compressor)๋Š” ์—ฌ๋Ÿฌ ์Œํ–ฅ ์š”์†Œ๋ฅผ ์ž์—ฐ์Šค๋Ÿฝ๊ฒŒ ๊ฒฐํ•ฉํ•˜๊ธฐ ์œ„ํ•ด ์„ค๊ณ„๋œ ํŠน์ˆ˜ ์ปดํ”„๋ ˆ์„œ์ž…๋‹ˆ๋‹ค. ์ผ๋ฐ˜ ์ปดํ”„๋ ˆ์„œ์™€ ๊ธฐ๋ณธ ์›๋ฆฌ๋Š” ๋™์ผํ•˜๋‚˜, ๋‚ฎ์€ ๋น„์œจ ๊ฐ’๊ณผ ์†Œํ”„ํŠธ ํด๋ฆฌํ•‘(soft clipping) ๊ธฐ๋Šฅ์„ ํ†ตํ•ด ์†Œ๋ฆฌ๋ฅผ ๋ถ€๋“œ๋Ÿฝ๊ฒŒ ์œตํ•ฉํ•˜๋Š” ๋ฐ ํŠนํ™”๋˜์–ด ์žˆ์Šต๋‹ˆ๋‹ค.

  • ๋ฆฌ๋ฏธํ„ฐ(limiter)๋Š” ๋งค์šฐ ๋†’์€ ๋ผํ‹ฐ์˜ค ๊ฐ’์„ ์‚ฌ์šฉํ•˜๊ธฐ ์œ„ํ•œ ํŠน์ˆ˜ํ•œ ์ปดํ”„๋ ˆ์„œ์ž…๋‹ˆ๋‹ค. ํŠน์ • ์ž„๊ณ„๊ฐ’ ์ด์ƒ์˜ ์‹ ํ˜ธ๋ฅผ ์ œํ•œํ•˜์—ฌ ํด๋ฆฌํ•‘ ํ˜„์ƒ ์—†์ด ์ „์ฒด์ ์ธ ์Œ๋Ÿ‰์„ ์ตœ๋Œ€ํ™”ํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค.

  • ํ•˜์ด ์˜์—ญ์— ๋Œ€ํ•ด์„œ๋งŒ ๊ด€์—ฌํ•˜๋Š” ์ปดํ”„๋ ˆ์„œ๋ฅผ ๋””์—์„œ(de-esser)๋ผ ์นญํ•ฉ๋‹ˆ๋‹ค. ์ด๋Š” ์ฃผ๋กœ ๋ณด์ปฌ์—์„œ ๋ฐœ์ƒํ•˜๋Š” ์น˜์ฐฐ์Œ์„ ์ œ์–ดํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋˜๋ฉฐ, ํŠน์ • ์ฃผํŒŒ์ˆ˜ ๋Œ€์—ญ์„ ์„ ํƒ์ ์œผ๋กœ ์••์ถ•ํ•˜์—ฌ ์ž์—ฐ์Šค๋Ÿฌ์šด ์Œ์ƒ‰์„ ์œ ์ง€ํ•˜๋ฉด์„œ๋„ ๊ฑฐ์Šฌ๋ฆฌ๋Š” ๊ณ ์Œ์„ ํšจ๊ณผ์ ์œผ๋กœ ์ œ์–ดํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

Fundamental and Sound-flow

๋‹ค์Œ์€ ์ปดํ”„๋ ˆ์„œ์˜ ํŒŒ๋ผ๋ฏธํ„ฐ์™€ ์‚ฌ์šด๋“œํ”Œ๋กœ์šฐ ๋ฐ ์ž‘๋™ ์›๋ฆฌ์ž…๋‹ˆ๋‹ค.

  1. ์ž…๋ ฅ ๊ฐ€์ธ(input gain): ์ปดํ”„๋ ˆ์„œ๋กœ ๋“ค์–ด์˜ค๋Š” ์ž…๋ ฅ ์‹ ํ˜ธ์˜ ํฌ๊ธฐ์ž…๋‹ˆ๋‹ค.

  2. ์ž„๊ณ„์น˜(threshold): ์ปดํ”„๋ ˆ์„œ๊ฐ€ ์ž‘๋™ํ•˜๊ธฐ ์‹œ์ž‘ํ•˜๋Š” ์‹ ํ˜ธ ๊ฐ•๋„์˜ ๊ธฐ์ค€๊ฐ’์ž…๋‹ˆ๋‹ค.

  3. ๋ผํ‹ฐ์˜ค(ratio): ์ž„๊ณ„๊ฐ’์„ ์ดˆ๊ณผํ•œ ์‹ ํ˜ธ๋ฅผ ๊ฐ์†Œ์‹œํ‚ค๋Š” ๋น„์œจ์ž…๋‹ˆ๋‹ค.

    1. 4:1 ratio๋Š” ์ž„๊ณ„๊ฐ’์„ ์ดˆ๊ณผํ•œ +4 db์˜ ์‹ ํ˜ธ๋ฅผ +1 db๋กœ ์••์ถ•ํ•œ๋‹ค๋Š” ์˜๋ฏธ์ž…๋‹ˆ๋‹ค.

  4. ์–ดํƒ(attack): ์‹ ํ˜ธ๊ฐ€ ์ž„๊ณ„๊ฐ’์„ ์ดˆ๊ณผํ•  ๋•Œ ์ปดํ”„๋ ˆ์„œ๊ฐ€ ์ž‘๋™ํ•˜๊ธฐ ์‹œ์ž‘ํ•˜๋Š” ๋ฐ ๊ฑธ๋ฆฌ๋Š” ์‹œ๊ฐ„์ž…๋‹ˆ๋‹ค.

  5. ๋ฆด๋ฆฌ์ฆˆ(release): ์‹ ํ˜ธ๊ฐ€ ์ž„๊ณ„๊ฐ’ ์•„๋ž˜๋กœ ๋–จ์–ด์งˆ ๋•Œ ์ปดํ”„๋ ˆ์„œ๊ฐ€ ์ž‘๋™์„ ๋ฉˆ์ถ”๋Š” ๋ฐ ๊ฑธ๋ฆฌ๋Š” ์‹œ๊ฐ„์ž…๋‹ˆ๋‹ค.

  6. ๋ฉ”์ดํฌ์—… ๊ฐ€์ธ(make-up/output gain): ์ปดํ”„๋ ˆ์„œ ์ž‘๋™ ํ›„ ์ „์ฒด์ ์œผ๋กœ ์ค„์–ด๋“  ์Œ๋Ÿ‰์„ ์›๋ž˜ ์ˆ˜์ค€์œผ๋กœ ๋ณต๊ตฌํ•˜๊ธฐ ์œ„ํ•ด ์ถœ๋ ฅ ์‹ ํ˜ธ๋ฅผ ์ฆํญํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

์–ดํƒ, ๋ฆด๋ฆฌ์ฆˆ, ๋‹ˆ์™€ ๊ฐ™์€ ํŒŒ๋ผ๋ฏธํ„ฐ๋ฅผ ํ†ตํ•œ ์‹ ํ˜ธ ๊ฐ•๋„ ์กฐ์ ˆ ๋ฐฉ์‹์„ ํด๋ฆฌํ•‘(clipping)์ด๋ผ ํ•ฉ๋‹ˆ๋‹ค. ์ด๋ฅผ ํ†ตํ•ด ์–ป์€ ์Œํ–ฅ ํšจ๊ณผ ๋˜๋Š” ์ƒ˜ํ”Œ์˜ ํ–ฅ์ƒ์„ ํด๋ฆฌํ•‘ ํšจ๊ณผ(clipping effect)๋ผ ํ•ฉ๋‹ˆ๋‹ค.

๋‹ˆ ๊ธฐ๋Šฅ์„ ํฌํ•จํ•˜๋Š” ์ปดํ”„๋ ˆ์„œ

์ปดํ”„๋ ˆ์„œ์—๋Š” ๋‹ˆ(knee) ๊ธฐ๋Šฅ์ด ํฌํ•จ๋˜์–ด ์žˆ๋Š” ๊ฒฝ์šฐ๊ฐ€ ๋งŽ์Šต๋‹ˆ๋‹ค. ๋‹ˆ๋Š” ์••์ถ•๋˜์ง€ ์•Š์€ ์ƒํƒœ์—์„œ ์™„์ „ ์••์ถ• ์ƒํƒœ๋กœ์˜ ์ „ํ™˜์„ ์กฐ์ ˆํ•˜๋Š” ๋งค๊ฐœ๋ณ€์ˆ˜์ž…๋‹ˆ๋‹ค. ์–ดํƒ์ด ์‹œ๊ฐ„๊ณผ ๊ด€๋ จ๋œ ๊ฐ’์ด๋ผ๋ฉด, ๋‹ˆ๋Š” ์••์ถ• ๊ณก์„ ์˜ ํ˜•ํƒœ๋ฅผ ๊ฒฐ์ •ํ•ฉ๋‹ˆ๋‹ค.

  • ํ•˜๋“œ ๋‹ˆ(hard knee)๋Š” ์ž„๊ณ„๊ฐ’์—์„œ ์ฆ‰๊ฐ์ ์œผ๋กœ ์••์ถ•์„ ์ ์šฉํ•˜๋Š” ๋ฐฉ์‹์ž…๋‹ˆ๋‹ค.

  • ์†Œํ”„ํŠธ ๋‹ˆ(soft knee)๋Š” ์ž„๊ณ„๊ฐ’ ์ฃผ๋ณ€์—์„œ ์ ์ง„์ ์œผ๋กœ ์••์ถ•์„ ์ ์šฉํ•˜๋Š” ๋ฐฉ์‹์ž…๋‹ˆ๋‹ค.

Standard for Parameter Value

์ด๋Ÿฌํ•œ ๊ธฐ๋ณธ ์›์น™๋“ค์„ ๋ฐ”ํƒ•์œผ๋กœ ๊ฐ๊ฐ์˜ ์Œ์›๊ณผ ๋ชฉ์ ์— ๋งž๋Š” ์ตœ์ ์˜ ์„ค์ •์„ ์ฐพ์•„๊ฐˆ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

  • short attack 1-10ms: ๋“œ๋Ÿผ์˜ ์–ดํƒ์ด๋‚˜ ๊ธฐํƒ€์˜ ํ”ผํ‚น๊ณผ ๊ฐ™์€ ํŠธ๋žœ์ง€์–ธํŠธ ์‹ ํ˜ธ๋ฅผ ๋น ๋ฅด๊ฒŒ ์ œ์–ดํ•ฉ๋‹ˆ๋‹ค. ์ด๋Š” ํ”ผํฌ ๋ณผ๋ฅจ์„ ์‹ ์†ํ•˜๊ฒŒ ์ค„์—ฌ ๋ถ€๋“œ๋Ÿฌ์šด ์Œํ–ฅ์„ ๋งŒ๋“ค์ง€๋งŒ, ๊ทธ ๊ฒฐ๊ณผ ์Œ์•…์˜ ์—ญ๋™์„ฑ๊ณผ ์ž์—ฐ์Šค๋Ÿฌ์›€์ด ๊ฐ์†Œ๋ฉ๋‹ˆ๋‹ค.

  • long attack 50-100ms: ํŠธ๋žœ์ง€์–ธํŠธ๋ฅผ ํ†ต๊ณผ์‹œํ‚จ ํ›„ ๋ณธ ์‹ ํ˜ธ(body signal)๋ฅผ ์••์ถ•ํ•ฉ๋‹ˆ๋‹ค. ์ด๋ฅผ ํ†ตํ•ด ๋” ์ž์—ฐ์Šค๋Ÿฌ์šด ์Œํ–ฅ์„ ์œ ์ง€ํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์˜ˆ๋ฅผ ๋“ค์–ด, ๋ณด์ปฌ์˜ ์ดˆ๊ธฐ ๋ฐœ์Œ์€ ๊ทธ๋Œ€๋กœ ์‚ด๋ฆฌ๊ณ  ์ด์–ด์ง€๋Š” ์Œํ–ฅ๋งŒ ์••์ถ•ํ•˜๊ณ ์ž ํ•  ๋•Œ ์ด๋Ÿฌํ•œ ๊ฐ’์„ ํ™œ์šฉํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

  • short release 10-100ms: ์••์ถ•์ด ๋น ๋ฅด๊ฒŒ ํ•ด์ œ๋ฉ๋‹ˆ๋‹ค. ์ด๋Š” ๋ฆฌ๋“ฌ๊ฐ์„ ๊ฐ•์กฐํ•˜๋Š” ํšจ๊ณผ๊ฐ€ ์žˆ์œผ๋‚˜, ๊ณผ๋„ํ•˜๊ฒŒ ์„ค์ •ํ•  ๊ฒฝ์šฐ ์†Œ๋ฆฌ๊ฐ€ ๊นœ๋นก์ด๋Š” ๋“ฏํ•œ ํŽŒํ•‘ ํšจ๊ณผ(pumping effect)๊ฐ€ ๋ฐœ์ƒํ•ฉ๋‹ˆ๋‹ค.

  • long release 500-1000ms: ์••์ถ•์ด ๋ถ€๋“œ๋Ÿฝ๊ฒŒ ํ•ด์ œ๋˜์–ด ์ž์—ฐ์Šค๋Ÿฌ์šด ๊ฐ์‡ ๋ฅผ ๋งŒ๋“ญ๋‹ˆ๋‹ค. ๋‹จ, ๊ณผ๋„ํ•˜๊ฒŒ ์„ค์ •ํ•˜๋ฉด ์ˆจ ๋ง‰ํžˆ๋Š” ๋“ฏํ•œ ์‚ฌ์šด๋“œ๊ฐ€ ๋˜๊ฑฐ๋‚˜ ์ง€์†์ ์ธ ์••์ถ•์œผ๋กœ ์ธํ•ด ์—ญ๋™์„ฑ์ด ์‚ฌ๋ผ์งˆ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ์ฃผ๋กœ ์ŠคํŠธ๋ง์ด๋‚˜ ํŒจ๋“œ์™€ ๊ฐ™์€ ๊ธด ์ง€์†์Œ์— ์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค.

  • ์ž„๊ณ„์น˜๋Š” ์ตœ์†Œ๊ฐ’์—์„œ ์ตœ๋Œ€๊ฐ’์˜ ๋ฐฉํ–ฅ์œผ๋กœ ์กฐ์ •ํ•ฉ๋‹ˆ๋‹ค. ์ด๋Š” ์‹ ํ˜ธ์˜ ์ „์ฒด์ ์ธ ํŠน์„ฑ์„ ํŒŒ์•…ํ•˜๊ณ  ์ ์ง„์ ์œผ๋กœ ์••์ถ•์„ ์ ์šฉํ•˜๊ธฐ ์œ„ํ•œ ํšจ๊ณผ์ ์ธ ๋ฐฉ๋ฒ•์ž…๋‹ˆ๋‹ค.

    • ์ž„๊ณ„์น˜๋ฅผ ๋„ˆ๋ฌด ๋‚ฎ๊ฒŒ ์„ค์ •ํ•˜๋ฉด ๊ณผ๋„ํ•œ ์••์ถ•์ด ๋ฐœ์ƒํ•˜์—ฌ ์Œํ–ฅ์˜ ์ž์—ฐ์Šค๋Ÿฌ์šด ๊ฐ€์ฒญ ์ฃผํŒŒ์ˆ˜ ๋‹ค์ด๋‚˜๋ฏน์ด ์†์‹ค๋  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค. ๋˜ ๋ถˆํ•„์š”ํ•œ ๋…ธ์ด์ฆˆ๊ฐ€ ๋‘๋“œ๋Ÿฌ์ง€๊ฒŒ ๋˜์–ด ์ „๋ฐ˜์ ์ธ ์Œ์งˆ์ด ์ €ํ•˜๋  ์ˆ˜ ์žˆ์œผ๋ฏ€๋กœ ์‹ ์ค‘ํ•œ ์„ค์ •์ด ํ•„์š”ํ•ฉ๋‹ˆ๋‹ค.

ํŒŒ๋ผ๋ฏธํ„ฐ ์กฐ์ ˆ์— ๋Œ€ํ•œ ๋ฐฉ๋ฒ•๋ก 

  • ์ž„๊ณ„์น˜๋ฅผ ๋„ˆ๋ฌด ๋‚ฎ๊ฒŒ ์„ค์ •ํ•˜๋ฉด ๊ณผ๋„ํ•œ ์••์ถ•์œผ๋กœ ์ธํ•ด ์Œํ–ฅ์˜ ์ž์—ฐ์Šค๋Ÿฌ์šด ๊ฐ€์ฒญ ์ฃผํŒŒ์ˆ˜ ๋‹ค์ด๋‚˜๋ฏน์ด ์†์‹ค๋ฉ๋‹ˆ๋‹ค. ๋˜ํ•œ ๋ถˆํ•„์š”ํ•œ ๋…ธ์ด์ฆˆ๊ฐ€ ๋‘๋“œ๋Ÿฌ์ ธ ์ „๋ฐ˜์ ์ธ ์Œ์งˆ์ด ์ €ํ•˜๋  ์ˆ˜ ์žˆ์œผ๋ฏ€๋กœ, ์‹ ์ค‘ํ•œ ์„ค์ •์ด ํ•„์š”ํ•ฉ๋‹ˆ๋‹ค.

  • ์ž„๊ณ„์น˜๋Š” -6 db์—์„œ ์‹œ์ž‘ํ•˜๋Š” ๊ฒƒ์ด ์ข‹์Šต๋‹ˆ๋‹ค. ๋Œ€๋ถ€๋ถ„์˜ ํŠธ๋ž™์ด ์ด ์ˆ˜์ค€์—์„œ ์•ˆ์ •์ ์ธ ๋‹ค์ด๋‚˜๋ฏน์„ ๋ณด์ด๊ธฐ ๋•Œ๋ฌธ์ž…๋‹ˆ๋‹ค. ๊ฐ ํŠธ๋ž™์˜ ํŠน์„ฑ์— ๋”ฐ๋ผ ์ด ๊ฐ’์„ ์œ„์•„๋ž˜๋กœ ์กฐ์ ˆํ•˜๋ฉฐ ์ตœ์ ์˜ ์ง€์ ์„ ์ฐพ์•„๋ƒ…๋‹ˆ๋‹ค.

  • ๋ฒ„์Šค ์ปดํ”„๋ ˆ์…˜์„ ์‚ฌ์šฉํ•  ๋•Œ๋Š” ํŠน์ • ์ฃผํŒŒ์ˆ˜์˜ ๊ณผ๋„ํ•œ ์••์ถ•์œผ๋กœ ์ธํ•œ ๋งˆ์Šคํ‚น ํ˜„์ƒ์— ์ฃผ์˜ํ•ด์•ผ ํ•ฉ๋‹ˆ๋‹ค.

  • ๊ฐ ์•…๊ธฐ์˜ ํŠน์„ฑ์— ๋งž๋Š” ์„ค์ •์ด ์ค‘์š”ํ•ฉ๋‹ˆ๋‹ค. ์˜ˆ๋ฅผ ๋“ค์–ด, ๋ฒ ์ด์Šค๋Š” ์–ดํƒ์„ ๊ธธ๊ฒŒ, ํ•˜์ดํ–‡์€ ์งง๊ฒŒ ์„ค์ •ํ•˜์—ฌ ๊ฐ ์•…๊ธฐ์˜ ๊ณ ์œ ํ•œ ํŠน์„ฑ์„ ์‚ด๋ฆฝ๋‹ˆ๋‹ค.

Parallel Compression

ํŒจ๋Ÿฌ๋Ÿด ์ปดํ”„๋ ˆ์…˜(parallel compression)์€ ๊ฐ•ํ•˜๊ฒŒ ์••์ถ•๋œ ์‹ ํ˜ธ์™€ ์›์Œ์„ ํ˜ผํ•ฉํ•˜์—ฌ ๋”์šฑ ๊ฐ•๋ ฌํ•œ ๋ฏน์Šค๋ฅผ ๋งŒ๋“œ๋Š” ๊ธฐ์ˆ ์ž…๋‹ˆ๋‹ค. ์ด ๋ฐฉ์‹์œผ๋กœ ์••์ถ•์„ ํ†ตํ•œ ๋ฐ€๋„๊ฐ๊ณผ ํƒ€๊ฒฉ๊ฐ์„ ์œ ์ง€ํ•˜๋ฉด์„œ๋„ ์ž์—ฐ์Šค๋Ÿฌ์šด ๋‹ค์ด๋‚˜๋ฏน์„ ์‚ด๋ฆด ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

  1. ์›๋ณธ ํŠธ๋ž™์„ ๋ณต์‚ฌํ•ฉ๋‹ˆ๋‹ค.

  2. ๋ณต์‚ฌ๋œ ํŠธ๋ž™์— ๊ฐ•ํ•œ ์••์ถ•์„ ์ ์šฉํ•ฉ๋‹ˆ๋‹คโ€”8:1 ๋น„์œจ, ๋น ๋ฅธ ์–ดํƒ, ๋น ๋ฅธ ๋ฆด๋ฆฌ์ฆˆ ๋“ฑ์˜ ์„ค์ •์„ ์‚ฌ์šฉํ•ฉ๋‹ˆ๋‹ค.

  3. ์›๋ณธ๊ณผ ์••์ถ•๋œ ํŠธ๋ž™์„ ๋™์‹œ์— ์žฌ์ƒํ•˜๋ฉด์„œ ์••์ถ•๋œ ํŠธ๋ž™์˜ ์Œ๋Ÿ‰์„ ์กฐ์ ˆํ•˜์—ฌ ์ตœ์ ์˜ ๋ฐธ๋Ÿฐ์Šค๋ฅผ ์ฐพ์Šต๋‹ˆ๋‹ค.

์ด๋Ÿฌํ•œ ์ ‘๊ทผ๋ฒ•์—์„œ ์ปดํ”„๋ ˆ์„œ ๋Œ€์‹  ๊ฒŒ์ดํŠธ, ์ต์ŠคํŽœ๋”, ์ƒˆ์ธ„๋ ˆ์ดํ„ฐ๋ฅผ ํ™œ์šฉํ•˜๋Š” ๊ธฐ์ˆ ์„ upward compression์ด๋ผ๊ณ  ํ•ฉ๋‹ˆ๋‹ค.

๋“œ๋Ÿผ์ด๋‚˜ ๋ณด์ปฌ์— ๊ฐ•ํ•œ ์••์ถ•๊ณผ ํ•˜์ด-ํŒจ์Šค ํ•„ํ„ฐ๋ฅผ ์ ์šฉํ•œ ํŒจ๋Ÿฌ๋Ÿด ์ปดํ”„๋ ˆ์…˜์„ ๋‰ด ์š• ์ปดํ”„๋ ˆ์…˜(New York compression)์ด๋ผ๊ณ  ํ•ฉ๋‹ˆ๋‹ค.

Ducking/Sidechain Compression

๋”ํ‚น(ducking)์€ ํ•˜๋‚˜์˜ ์Œํ–ฅ ์‹ ํ˜ธ๊ฐ€ ๋‹ค๋ฅธ ์‹ ํ˜ธ์˜ ์Œ๋Ÿ‰์„ ์ž๋™์œผ๋กœ ๋‚ฎ์ถ”๋„๋ก ํŠธ๋ฆฌ๊ฑฐํ•˜๋Š” ๊ธฐ์ˆ ์ž…๋‹ˆ๋‹ค. ์ด๋Š” ๋ฎค์ง ํ”„๋กœ๋•์…˜๋ฟ๋งŒ ์•„๋‹ˆ๋ผ ์ƒ์ค‘๊ณ„๋‚˜ ๊ณต์—ฐ ์Œํ–ฅ์—์„œ๋„ ์„œ๋กœ ๋‹ค๋ฅธ ์Œํ–ฅ ์š”์†Œ๋“ค ๊ฐ„์˜ ๋ช…ํ™•๋„๋ฅผ ์กฐ์ ˆํ•˜๋Š” ๋ฐ ์‚ฌ์šฉ๋ฉ๋‹ˆ๋‹ค.

  • ๊ณ ์ŠคํŠธ ํŠธ๋ฆฌ๊ฑฐ(ghost trigger): ๋ฏน์Šค์— ํฌํ•จ๋˜์ง€ ์•Š์€ ํ‚ฅ๋“œ๋Ÿผ์ด๋‚˜ ์Šค๋„ค์–ด๋ฅผ ์‚ฌ์ด๋“œ์ฒด์ธ ์‹ ํ˜ธ๋กœ ํ™œ์šฉํ•˜๋Š” ๊ธฐ์ˆ ์ž…๋‹ˆ๋‹ค.

  • ํ•˜์ดํŒจ์Šค ์‚ฌ์ด๋“œ์ฒด์ธ ์ž…๋ ฅ(high-pass the sidechain input): ๋ณด์ปฌ์ด ํŠธ๋ฆฌ๊ฑฐ๋กœ ์‚ฌ์šฉ๋  ๋•Œ, ์ €์Œ์—ญ๋Œ€๊ฐ€ ์ปดํ”„๋ ˆ์…˜์„ ์ž˜๋ชป ์ž‘๋™์‹œํ‚ค๋Š” ๊ฒƒ์„ ๋ฐฉ์ง€ํ•˜๊ธฐ ์œ„ํ•ด ์‚ฌ์ „์— ํ•„ํ„ฐ๋ฅผ ์ ์šฉํ•ฉ๋‹ˆ๋‹ค.

  • ํˆฌ๋ช… ๋”ํ‚น(transparent ducking): ํŠธ๋ž™๊ณผ ๋ณด์ปฌ ์‚ฌ์ด์˜ ๊ท ํ˜•์„ ์ž์—ฐ์Šค๋Ÿฝ๊ฒŒ ์กฐ์ •ํ•˜๋Š” ๊ธฐ์ˆ ์ž…๋‹ˆ๋‹ค.

    • slow attack: ~10-30ms, medium release: ~100-300ms, low ratio: 2:1-4:1 ratio

  • ํŽŒํ”„ ๋”ํ‚น(pump ducking): EDM, ํž™ํ•ฉ, ์ผ๋ ‰ํŠธ๋กœ๋‹‰ ์žฅ๋ฅด์—์„œ ์˜๋„์ ์ธ ํŽŒํ•‘ ํšจ๊ณผ๋ฅผ ๋งŒ๋“ค๊ธฐ ์œ„ํ•œ ๋ฐฉ์‹์ž…๋‹ˆ๋‹ค.

    • fast attack: <5ms, fast release: ~50-150ms, high ratio: 6:1-inf:1 ratio

  • ์Œ์—ญ๋Œ€ ์„ ํƒ ๋”ํ‚น(frequency-selective ducking): ๋ฉ€ํ‹ฐ๋ฐด๋“œ ์ปดํ”„๋ ˆ์…˜์„ ํ™œ์šฉํ•˜์—ฌ ์ „์ฒด ํŠธ๋ž™์ด ์•„๋‹Œ ํŠน์ • ์Œ์—ญ๋Œ€๋งŒ ์„ ํƒ์ ์œผ๋กœ ๋”ํ‚นํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

  • ๋ฆฌ๋ฒ„๋ธŒ/๋”œ๋ ˆ์ด์— ๋Œ€ํ•œ ๋”ํ‚น(reverb/delay ducking): ๋ฆฌ๋ฒ„๋ธŒ๋‚˜ ๋”œ๋ ˆ์ด ์ดํŽ™ํŠธ๊ฐ€ ์›์Œ๊ณผ ๊ฒน์น˜๋Š” ๊ฒƒ์„ ๋ฐฉ์ง€ํ•˜๊ธฐ ์œ„ํ•ด ๋”ํ‚น์„ ์ ์šฉํ•  ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

์˜ˆ๋ฅผ ๋“ค์–ด ํ‚ฅ์˜ ๋ฏน์Šค์—์„œ์˜ ํˆฌ๋ช…ํ•จ์„ ๊ฐ•์กฐํ•˜๊ธฐ์œ„ํ•ด ํ‚ฅ์„ ํŠธ๋ฆฌ๊ฑฐ ์‹ ํ˜ธ๋กœ ์‚ฌ์šฉํ•ด ๋ฒ ์ด์Šค์˜ ์Œ๋Ÿ‰์„ ์ ์ ˆํžˆ ๋‚ฎ์ถœ ์ˆ˜ ์žˆ์Šต๋‹ˆ๋‹ค.

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